How MOD Works
MOD turns heavy file-processing into something you can draw: drop your files in, wire up a pipeline of processing steps on a canvas, hit run, and MOD farms the work out to powerful machines and hands you the results. No servers to manage, no GPU to own.
This page is the 2-minute mental model. Once it clicks, the rest of the product is obvious.
The six pieces
| Concept | In one line |
|---|---|
| File (cog) | Anything you upload — an image, mesh, video, audio clip, document. Lives in your Data area. |
| Node | One processing step ("remove background", "generate a normal map", "transcribe audio"). MOD ships 130+. |
| Workflow | A pipeline of nodes wired together on the canvas. It's versioned, so you can iterate safely. |
| Run | One execution of a workflow version against your files. Goes pending → running → succeeded. |
| Worker | The machine that actually does the work. Use MOD's shared pool for free, or enroll your own. |
| Credit | What a run costs. Your plan includes a monthly allowance; each node has a small credit cost. |
That's the whole model: files → nodes → workflow → run → (workers) → results, paid for in credits.
How a job flows
You Dashboard / Builder Workers
─── ─────────────────── ───────
upload a file ─► stored as a "cog"
build a workflow ► nodes wired on a canvas
click Run ─► run created ──────────────► a worker picks up each
node's task, runs it in a
progress + logs ◄────────── container, returns output
download result ◄─ output cogs
You watch progress live (per-node bars, streaming logs); MOD handles scheduling the tasks onto whatever hardware fits.
Two places you'll work
- Dashboard — everything around workflows: your files, billing, team, settings, analytics, the marketplace. Lives at your main MOD URL.
- Workflow Builder — the visual canvas where you build and run workflows. Opens in its own tab from the Dashboard sidebar.
The same things are available over a REST API, so anything you do by clicking, you can automate.
What you can build
MOD is general-purpose file processing, but it's especially strong at visual/3D work. A taste:
- Background removal & image cleanup — cut-outs, deblurring, exposure balancing.
- PBR texture generation — turn a photo into albedo / normal / roughness / AO / height maps.
- 3D & photogrammetry — reconstruct 3D from photos (Colmap, Gaussian splatting, NeRF), convert and decimate meshes.
- Video & audio — transcode, split, remove objects from video, text-to-speech.
- AI/LLM nodes — classification, segmentation (SAM2), depth estimation, LLM-assisted analysis.
- AEC — BIM/IFC conversion, compliance and variance checks for the built environment.
- Your own code — wrap any script, Docker image, or repo into a reusable node.
See the full Node Library for the catalog.
Start here
- Getting Started — sign up, upload, build, run (5 min).
- Tutorial: Your First Workflow — a complete worked example (remove a background), in the UI and the API.
- Workflow Builder Guide — nodes, connections, batch mode.
- API Reference — automate everything, with a live "try it" explorer.
New to the vocabulary? The Glossary defines every term in plain English.